quick text
May. 26th, 2012 09:44 pm
Werewolf Human Female Tough Hero 3 / Dedicated Hero 3
Representing Christina
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Talents:
- Damage Reduction 1
Second Wind
Skill Emphasis x1 List:
Faith
Total Hit Points: 70
Speed: 30 feet
Armor Class: 17 = 10 + 4 [class] +3 [dexterity]
- Touch AC: 17
Flat-footed: 14
Initiative modifier: | +3 | = +3 [dexterity] |
Fortitude save: | +8 | = 4 [base] +4 [constitution] |
Reflex save: | +5 | = 2 [base] +3 [dexterity] |
Will save: | +7 | = 3 [base] +2 [wisdom] +2 [iron will] |
Attack (handheld): | +8 | = 4 [base] +4 [strength] |
Weapon Finesse: | +7 | = 4 [base] +3 [dexterity] |
Attack (missile): | +7 | = 4 [base] +3 [dexterity] |
Grapple check: | +8 | = 4 [base] +4 [strength] |
Reputation: | +2 | = 2 [base] |
Action points: 39 (lifetime)
Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: | 100 lb. or less 101-200 lb. 201-300 lb. 300 lb. 600 lb. 1500 lb. |
Adventurer (starting occupation)
- Intimidate
Survival
Deceptive | |
Dodge | |
Endurance | |
Brawl | |
Improved Brawl | |
Iron Will | |
Simple Weapon Proficiency | [free] |
Track | |
Weapon Finesse x1 | Weapon(s): |
Guide |
Mutations:
Ability | Modifier | Modifier | Modifier | ||
Balance | Dex* | 3 = | |||
Bluff | Cha | 8 = | +3 | +2 [deceptive] | |
Climb | Str* | 4 = | |||
Computer Use | Int | 0 = | |||
Concentration | Con | 7 = | +3 | ||
Craft (Structural) | Int | 0 = | |||
Craft (Visual Art) | Int | 0 = | |||
Craft (Writing) | Int | 0 = | |||
Diplomacy | Cha | 4 = | +1 | ||
Disguise | Cha | 5 = | +2 [deceptive] | ||
Drive | Dex* | 3 = | |||
Escape Artist | Dex* | 3 = | |||
Forgery | Int | 0 = | |||
Gamble | Wis | 2 = | |||
Gather Information | Cha | 5 = | +2 | ||
Hide | Dex* | 4 = | +1 [werewolf] | ||
Intimidate | Cha | 7 = | +3 | +1 [Adventurer] | |
Jump | Str* | 4 = | |||
Knowledge (art) | Int | 1 = | +1 | ||
Knowledge (history) | Int | 1 = | +1 | ||
Listen | Wis | 12 = | +5 | +5 [werewolf] | |
Move Silently | Dex* | 5 = | +2 [werewolf] | ||
Navigate | Int | 3.5 = | +1.5 | +2 [guide] | |
Perform (Act) | Cha | 3 = | |||
Perform (Dance) | Cha | 3 = | |||
Perform (Keyboards) | Cha | 3 = | |||
Perform (Percussion) | Cha | 3 = | |||
Perform (Sing) | Cha | 3 = | |||
Perform (Standup) | Cha | 3 = | |||
Perform (String Inst.) | Cha | 3 = | |||
Perform (Wind Inst.) | Cha | 3 = | |||
Research | Int | 0 = | |||
Ride | Dex | 3 = | |||
Search | Int | 0 = | |||
Sense Motive | Wis | 2 = | |||
Spot | Wis | 9 = | +4 | +3 [werewolf] | |
Survival | Wis | 12 = | +7 | +1 [Adventurer] +2 [guide] | |
Swim | Str** | 4 = | |||
Treat Injury | Wis | 2 = |
* = check penalty for wearing armor
Add your skill emphasis points by hand.
Human
- Extra feat at first level (already included)
- Four extra skill points at first level (already included)
- One extra skill point at each additional level (already included)
Werewolf Template
- 2d8 hit dice for wolf added to first level
- As wolf or hybrid, bite for 1d6 damage, may then attempt trip as a free action; weapon finesse feat applies to it
- As wolf or hybrid, +2 on natural AC, does not stack with other natural AC bonuses
- As wolf or hybrid, +2 on strength, +2 on dexterity; modify the numbers on the sheet accordingly
- As wolf or hybrid, +4 on survival checks to track by scent
- Alternate form; damage reduction 15/silver
- Darkvision to 60 feet
- Special qualities as in d20 modern
Class | HP rolled | ||
Level 1: | Dedicated Hero | 16 | |
Level 2: | Dedicated Hero | 5 | |
Level 3: | Dedicated Hero | 1 | |
Level 4: | Tough Hero | 9 | +1 to dexterity |
Level 5: | Tough Hero | 7 | |
Level 6: | Tough Hero | 8 |
If you are using the wealth system from the core rulebook, roll 2d4 and add +1 (Adventurer).